We’ve been making a portfolio piece at the Game Assembly for two weeks, half time! I made a villainous space cowboy! We got to choose a reference game in which the model could work techincally and style-wise. I chose Star Wars: The Old Republic! 6100 tris.
Finished painting a comic project last night! "I never talk to strangers" is a Vampire story written by Mark Romasky. It's a part of an upcoming anthology of comics based on songs by Tom Waits. There should be more news about the book in December/January! :)
I'm now part of Pixelbeast! A team of 10 from The Game Assembly, obliged to make four games, ten weeks of half-time each for a year now. Join us on our journey from sketch to full fledged game with bombs, grenades and beasts GALORE!
Trailers for some games that I've made art and voice acting for, from my time so far at The Game Assembly. It's been a great challenge and a lot of fun!
"In the point 'n click adventure, Hunk of Junk, the Captain of The Princess is forced to crash-land on a foreign junk planet together with her trusty mechanic, F1x. As F1x works on repairing the ship, the Captain boldly goes to find parts for a new Power Core, encountering a bunch of interesting characters along the way."
With music by David Redmalm!
"In the top-down hack’n’slash adventure, “The Dweller”, a Wizard and his talking blade venture down an eerie dungeon, searching for the truth behind the Wizards vision that led them both there. Use your magic to take down creepy foes from a distance, satisfy your sentient blades hunger by hacking through hoards of crunchy worms and dash and shield yourself from the hideous clutches of an ancient evil known only as the Dweller."
"Shindig Labs presents Hunk of Junk, a point 'n click adventure! The Captain of the "Princess" is forced to crash-land on an alien junk planet along with her trusty mechanic, F1x. While F1x works on repairing the ship the Captain boldly goes to explore the planet and meets a bunch of interesting characters along the way."
The graphics team consisted mostly of comic artists and we were inspired by the media when working with narrative and characters, with animated comic cinematics by Mattias Thorelli. I worked with voice acting, story and graphics.